Sunday, December 6, 2009

Precedence Studies

PRECEDENCE STUDIES -MULTIPLAYER

In Bb: The First Massive, Multiplayer Interactive Music Work

  • In Bb 2.0 is a collaborative music and spoken word project conceived by Darren Solomon from Science for Girls, and developed with contributions from users.
  • It’s made up of a collection of YouTube videos, all featuring musicians playing something in Bb major. The videos can be played simultaneously and the mix can be adjusted with the individual volume sliders.
  • This is an awesome idea. I quite like the randomness created that never exactly start at the right time. Therefore nobody who watches the videos will hear the same things as another who watches it.

Click: http://inbflat.net/



COLONY: Symbiosis - electronic light + sound flash mob

  • Weathering steel, acrylic, computer-controlled light, 12-channel sound, interactive installation, iPhone web app
  • Multiplayer performance within Colony
  • An interactive urban art environment
  • Up to thirty people may simultaneously play the urban art environment and feed energy the media creatures that inhabit it.
  • Each of the totems in the networked sculpture may be played like a musical instrument responding to touch with light and sound.

More info : http://iconica.org/colony/


Phone Control-Feed tank

  • Multi-user software system that turns our cellphone into a control pad
  • A simple bumper car game created to demonstrate the systems
  • Each time a user calls a phone number displayed on-screen, a new car is introduced in the game. This car can then be moved around the screen by pressing keys on that user's phone.
  • The system can be used for any multiplayer game or collaborative system displayed in a public space.

Click : http://www.feedtank.com/index.php?strProject=phone-control

Dream Director

  • Luke Jerram, recipient of the 6th Clark Bursary, developed Dream Director
  • A multi-user interactive installation that affected the dreaming content of the participant as they slept inside a gallery.
  • He and his team were interested to find out if the introduction of sound could affect people’s dreams.

More info : http://www.dshed.net/dream-director


See/Saw-Camille Utterback & Adam Chapman, 2001

  • see/saw is an interactive installation in which visitors' manipulations of a real see-saw control the fluctuation of power and emotion in the story of an intimate relationship.
  • A pair of words are projected on the walls behind the people on the see-saw—one word from each pair on the wall behind each person.
  • As visitors see-saw up and down, new pairs fade in and out based on the angle of the see-saw.
  • Participants' motion also causes an audio track heard through speakers embedded in the see-saw to advance.

More info: http://www.camilleutterback.com/seesaw.html


Akousmaflore - Sensitive and interactive musical plants



  • Interactive garden Akousmaflore is a garden made with real musical and interactive plants or flowers.
  • Each plant reacts to the human touch of a spectator by a specific sound

MOTION STUDIES (animation)












color plant



growing tree



swirl tree

VISUAL STUDIES

Nature



Color




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